Gex (video game)

Gex

North American 3DO version box art
Developer(s) Crystal Dynamics (3DO & Microsoft Windows)
Beam Software (PlayStation & Sega Saturn)
Publisher(s) BMG Interactive (3DO)
Crystal Dynamics (PlayStation & Sega Saturn)
Eidos Interactive (Microsoft Windows)
Designer(s) Mira F. Ross
Lyle Hall
Justin Norr
Series Gex
Platform(s) 3DO, PlayStation, Sega Saturn, Microsoft Windows, PlayStation Network
Release date(s) 3DO
  • NA November 16, 1994
  • EU 1994
  • JP July 14, 1995
PlayStation
  • NA December 13, 1995
  • JP March 8, 1996
  • EU April, 1996
Sega Saturn
  • JP March 29, 1996
  • NA 1996
  • EU 1996
Microsoft Windows
  • NA November 7, 1996
PlayStation Network
  • NA November 5, 2009
  • EU December 21, 2011
Genre(s) Platform
Mode(s) Single-player
Rating(s)
Media/distribution CD-ROM, Download

Gex is a platform game that was released for the 3DO in North America on November 16, 1994 and in Japan on July 14, 1995, the PlayStation in North America on December 13, 1995, in Japan on March 8, 1996 and in Europe on April, 1996, the Sega Saturn in Japan on March 8, 1996 and Microsoft Windows in North America on November 7, 1996.

It was a pack-in for Panasonic models of the 3DO later in the console's life.[1]

Contents

Story

Gex and his family lived in Maui, Hawaii. His mother raised him and his three younger siblings while their father worked for NASA.

Gex's hobbies included spending time with his friends, surfing, playing the ukulele, and throwing poi parties.

One day, Gex's mother got a phone call from NASA, explaining that Gex's father and ten human volunteers died when their rocket exploded on the launch pad (according to the fans of Gex, someone must've put a bomb on the top of the rocket).

The gecko family's carefree life was shattered. While his mother and siblings dealt with their grief the usual way, Gex bottled up his emotions and took refuge in front of the television to get over the tragedy but only to get obsessed, then 3 weeks later, he becomes an addict to TV.

After several unsuccessful attempts to get Gex to stop watching TV, and after consulting with a minister and friends at work, she decided it was time for a change.

The gecko family was moving to Encino, California. Gex's TV was taken away here, and he ran away.

After several months of living on the streets, Gex inherited an enormous amount of money. He moved back to Maui to live in a mansion, and bought the world's largest TV.

One day, while watching TV, Gex swallowed a passing fly -not knowing it was some sort of miniature transmitter- then moments later a huge hand shot out of the screen and grabbed Gex by his neck, pulling the young gecko into his own TV.

The cold claw belonged to Rez, the overlord of the Media Dimension, who had intended to make Gex his new mascot and conquer the world.[2]

Gex traversed through the worlds of the Media Dimension. The first world he encountered was an enormous dome, surround by four large TVs.

Gex then went through the large TVs, collected the remotes, and defeated the various worlds' guardians.

Gex also collected pieces to another remote, which allowed him to travel to a mysterious Planet X.

Once Gex managed to collect all the worlds' remotes, the dome opened and he could travel to Rezopolis, the capital of the Media Dimension.

Once inside Gex defeated Rez in a head-to-head battle, using one of Rez's own mechanical bugs. Rez transformed into a ball of energy and escaped through a hole in the dome.

Gex was then teleported back to his home in Maui, and looks back and his last words in the game were "Hey, cool. I wonder what's on HBO."

Gameplay

The objective in almost every level in Gex is to explore and find television remotes hidden throughout the levels.

Certain levels require you to find two remotes to access the next world. There are also hidden portals to bonus levels, and completing a bonus level perfectly gives you a piece of the Planet X remote. Though there is a bonus level in each level, you only have to beat one in each world.

Rather than a save system, Gex uses a password system to save your progress. To receive a password, the player must find a VHS tape, hidden in the level. The tapes are usually hidden in either the second or third levels of a world, and tapes can also be acquired by defeating a boss.

On the 3DO game system, save was available on the system itself through the internal memory.

Reception

 Reception
Aggregate scores
Aggregator Score
GameRankings (3DO) 79.58%[3]
(PC) 71.00%[4]
(SAT) 69.35%[5]
(PS) 63.33%[6]
Review scores
Publication Score
Game Informer 9.25/10[7]

Gex received mostly positive reviews. Aggregating review website GameRankings and gave the 3DO version 79.58%,[3] the PC version 71.00%,[4] the Sega Saturn version 69.35%[5] and the PlayStation version 63.33%.[6]

The game was awarded for "Best 3DO Game of 1995" by Electronic Gaming Monthly.[8] The PlayStation version of the game received a 9.25/10 from Game Informer.[7]

References

  1. ^ Frequently Asked Questions, rec.games.video.
  2. ^ "It all started SO simply; I had just finished my usual morning routine of Nude Funkercise, fired up the Barkalounger, grabbed a quick bite to eat and prepared to watch some serious tube. Little did I know, my snack was sent... by Rez!" - Gex in the intro.
  3. ^ a b "Gex (3DO) reviews at". GameRankings. 2011-10-24. http://www.gamerankings.com/3do/584394-gex/index.html. Retrieved 2011-10-24. 
  4. ^ a b "Gex (PC) reviews at". GameRankings. 2011-10-24. http://www.gamerankings.com/pc/197441-gex/index.html. Retrieved 2011-10-24. 
  5. ^ a b "Gex (Sega Saturn) reviews at". GameRankings. 2011-10-24. http://www.gamerankings.com/saturn/573959-gex/index.html. Retrieved 2011-10-24. 
  6. ^ a b "Gex (PlayStation) reviews at". GameRankings. 2011-10-24. http://www.gamerankings.com/ps/915924-gex/index.html. Retrieved 2011-10-24. 
  7. ^ a b "Ultimate Review Archive." Game Informer. Issue 100. August, 2001. Page 57. Original review published March 1998.
  8. ^ Electronic Gaming Monthly's Buyer's Guide. 1996. 

External links